One of the biggest changes between Caesar II and the new title is the sheer number of difficulties you have to contend with. In order to get it to them, you'll have to build farms (which come in grain, vegetable, and pig farm varieties) and make sure that they have enough workers to produce their crop.Įven on the earliest levels, you'll learn that feeding your people is much more of a chore than in the past. ![]() Next you'll have to build a granary to store the food and make sure that it is equipped with enough workers to unload the food. Don't get comfortable, there's still the matter of making sure you have enough workers to take that food to your city's many markets, and then insuring that there are workers in those markets to sell the food to your population. If that all sounds like a lot of different workers, it is. Almost every city I built was horribly understaffed from the get go. The obvious answer seems to build more housing units, or improve the housing units that you already have. ![]() Unfortunately, this brings its own set of problems. For every fountain you build, temple you open, or doctor you place, you'll need a staff to make it work. Run out of workers in the hospital? Better get ready for a plague that'll wipe out half your town. ![]() No peons to take up water services? Look for your fountains to cut off and your populous to start looking for a better city.
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